The Phantom Stream Armory: Every Feature and How to Use It
On our live streams, chat can do more than talk. With the Armory, a superchat can mute someone on the panel, protect a panelist with armor, or put a bounty on someone before they even join. You can win rarer items on the Spin the Wheel and Hangman games, like bunkers, nukes and reflect shields, and use them right from chat.
Everything happens automatically. You superchat, you write what you want, and the stream shows what happened a moment later.
What your superchat buys
Only four things can be bought. Each one is priced the same: $1 for 1 minute.
| Item | Price | What it does |
|---|---|---|
| Mute | $1 per minute | Mutes someone on the panel |
| Armor | $1 per minute | Protection you hold. It protects you, and you can give it away or apply it to someone as Buffs |
| Buffs | $1 per minute | Armor applied to someone. It protects them first, and it can't be given away |
| Bounty | $1 per minute | A mute paid in advance, waiting for that person |
Mutes and bounties come with a bundle deal: every full $100 buys 12 hours. Anything over that is $1 a minute again.
- $10 buys a 10-minute mute.
- $100 buys a 12-hour mute.
- $150 buys 12 hours and 50 minutes.
- $250 buys 24 hours and 50 minutes.
Only whole dollars count, so $5.61 buys 5 minutes. Anything under $1 isn't enough on its own.
Items you can only win
These can't be bought. They come from prizes on the Spring the Wheel, or from games.
| Item | What it does |
|---|---|
| Bunker | Blocks every mute completely while it lasts. Only nukes can remove it |
| Nuke | Destroys bunker first, then armor, one for one |
| Group mute | Mutes a whole team at once |
| Convert Armaments | Turns one kind of item into another, one for one |
| Reflect shield | Bounces a mute back at whoever sent it |
Ways to pay
All amounts are worked out in US dollars.
- YouTube superchats and Super Stickers. Any currency works. Amounts in other currencies are converted to US dollars using the day's official exchange rates.
- Twitch bits. 100 bits is $1. You can type your command right after the cheer, like
Cheer100 mute Mike. - Twitch subs. Tier 1 counts as $5, tier 2 as $10, tier 3 as $25, and each gifted sub as $5.
- Kick subs. $5 each, and each gifted sub counts as $5.
- Rumble is coming later.
Writing your superchat
Start your message with what you want, then the name. The ! is optional.
| You write | What happens |
|---|---|
mute Mike | Mike is muted, 1 minute for every $1 |
armor Mike | Mike gets 1 minute of armor to hold for every $1 |
armor | You get the armor yourself |
buff Mike | Mike gets 1 minute of Buffs for every $1, protecting him right away |
buff | You get the Buffs yourself |
bounty Mike | A mute waits for Mike, and lands when he's on the panel |
Names are forgiving. Capitals, spaces and the @ don't matter, so Big Mike TV, @bigmiketv and big mike tv all mean the same person. Use the name shown on the panel, or the name they chat with.
If you send armor or Buffs to a name nobody has, they go to you instead.
Using what you hold
Items you've won or been given are yours to use whenever you like, from any chat, for free. These commands need the !.
| Command | What it does |
|---|---|
!mute @Mike 10 | Uses 10 of your mute minutes on Mike |
!buff 50 | Applies 50 of your armor to yourself as Buffs |
!buff @Mike 50 | Applies 50 of your armor to Mike as his Buffs |
!nuke @Mike 200 | Fires 200 nukes at Mike's bunker, Buffs and armor |
!group teamx 10 | Mutes everyone in team "teamx" for 10 minutes |
!give @Mike 10 mutes | Gives Mike 10 of your mutes |
!convert 10 armor to mutes | Turns 10 armor into 10 mutes |
!convert all armor to mutes | Turns all your armor into mutes |
A few things to know:
- Leave off the number on
!mute,!buff,!nukeor!groupto use everything you hold. - You can give almost anything: mutes, armor, bunkers, nukes, group mutes, Convert Armaments and reflect shields. For example,
!give @Mike 1 reflect. - Buffs can't be given. They stay on whoever they were applied to. To protect a friend, either
!buff @Friend 50yourself, or!give @Friend 50 armorand let them decide whether to apply it or pass it on. - Armor you hold protects you too, after your Buffs are used up.
- If a command doesn't work (a misspelled name, or not enough items), nothing shows on stream. The host sees why.
Checking what you hold
Type !armory (or !items) in YouTube chat, and the bot answers in chat with you tagged:
- Check someone else with
!armory @Mike, for example to see how much protection Mike has before you aim at him. - If you hold nothing yet, the bot tells you so.
- Each person can ask once every 30 seconds, so chat doesn't fill up.
- This works in YouTube chat. Twitch and Kick don't get an answer yet.
You'll also see your new totals in every announcement about you, like "Mike now has 30 armor".
How a mute is decided
Every mute, whether it's paid, from a bounty, or from your own items, goes through the same steps, in this order:
- The host is never muted. Guests and co-hosts can be.
- Reflect shield. If the target has one, the whole mute bounces back at the sender, and the shield is used up. One shield stops one mute.
- Bunker. If the target is in a bunker, the mute doesn't land, but it isn't lost. It waits, and lands the moment the bunker is gone.
- Buffs, then armor. Buffs soak up the mute minute for minute, then any armor the target holds soaks up the rest. If the mute is bigger than both, what's left still lands.
- The mute. Whatever is left mutes the target. If they're already muted, the new time is added to what's left.
Not on the panel? A mute for someone who isn't there yet waits for them, just like a bounty, and lands when they join.
Mute timers
- A mute counts down while the room is open, even if the muted person leaves.
- It pauses while the room is Closed, and picks up again when it reopens.
- Armor and Buffs never run out by themselves. They only go down when they stop a mute, or when they're nuked.
Every item in detail
Armor and Buffs
Both protect against mutes, minute for minute, but they work differently:
- Armor is protection you hold. It protects you, and you can give it away (
!give @Mike 50 armor) or apply it to anyone as Buffs (!buff @Mike 50). - Buffs are armor that has been applied to someone. They protect first, before any armor, and they stay on that person: they can't be given away or converted.
Buy armor with a superchat saying armor Mike, or Buffs that protect right away with buff Mike.
Bounties
A bounty is a mute paid in advance. If the person is on the panel, it fires straight away. If not, it waits and fires the moment they next join. You can even put a bounty on someone who has never been on the stream: the name is remembered and matched when they show up. Their armor, bunker and reflect shield still count when it lands.
Bunkers
A bunker blocks mutes completely. Even a bunker of 1 stops every mute, no matter how big. Mutes sent at someone in a bunker don't disappear. They wait, and all land the moment the bunker reaches zero.
The only way to break a bunker is with nukes. A bunker of 100 takes 100 nukes.
Nukes
A nuke destroys protection, bunker first, then Buffs, then armor, one for one. A nuke never mutes anyone by itself.
As soon as a bunker is gone, any mutes waiting behind it land.
Group mutes
The host sets up groups, such as teams. A group mute is held in minutes. !group teamx 10 spends 10 of your group-mute minutes and mutes every member of teamx for 10 minutes. Each member's own reflect shield, bunker, Buffs and armor still protect them.
Convert Armaments
A Convert Armaments turns one kind of item into another, one for one. It works between mutes, armor, bunkers, nukes and group mutes. Each use of !convert spends one Convert Armaments, however much you convert. Buffs, Convert Armaments and reflect shields can't be converted.
Reflect shields
A reflect shield bounces one whole mute back at the person who sent it, and is then used up. It's checked before anything else, so it works even if you also have Buffs, armor or a bunker. If the sender isn't on the panel, the bounced mute waits for them as a bounty. Reflect shields come from the wheel.
The wheel
When the wheel is running, a YouTube superchat or Super Sticker earns spins: one spin for every $20, so $45 earns 2. Spins from superchats in other currencies are sorted out by the host. A superchat can do both at once. A $20 superchat saying mute Mike mutes Mike for 20 minutes and earns you a spin.
Wheel prizes like "Mute 10", "Armor 30", "Buff 30", "Bunker 5", "Nuke 3", "Group mute 10", "Convert" or "Reflect" go straight into your items, ready to use with the commands above.
Special modes
The host can switch these on at any time. You'll see an announcement on stream when they do.
- BOGO (buy one, get one). Every payment buys double: twice the mute minutes, twice the armor or Buffs, twice the bounty, and twice the wheel spins. A $20 superchat earns 2 spins. Wheel prizes and gifts between viewers aren't doubled.
- Ignore armor. Buffs, armor, bunkers and reflect shields don't count, so every mute lands in full. Nobody loses their protection: it's just set aside until Ignore armor is switched off. Any mutes that were waiting behind a bunker land the moment it's switched on.
Where you'll see it
- On the stream. Every mute, gift, Buff, conversion, bounty, nuke and wheel prize appears on screen for everyone.
- In the panel's private chat, so everyone on the panel knows what happened.
- In YouTube chat, as a short confirmation line.
Fair play
The host keeps everything fair:
- If a name was matched to the wrong person, the host can fix it, and the match is remembered for next time.
- The host can see and adjust everyone's items.
- Already had items before the Armory? The host can add them for you, even before you've chatted. They're matched to your YouTube account the first time you use the Armory in chat, for example by typing
!armory. - The host can lift a mute early, with or without a refund. A refund gives the minutes not yet served back to whoever paid for them, as mutes they can use again.
- Everything is recorded, and any change can be undone.
Quick reference
| To do this | Write this |
|---|---|
| Mute someone (paid) | mute Mike in a superchat |
| Protect someone (paid) | armor Mike in a superchat |
| Protect yourself (paid) | armor in a superchat |
| Protect someone right away (paid) | buff Mike in a superchat |
| Mute someone later (paid) | bounty Mike in a superchat |
| See what you hold | !armory or !items |
| See what someone else holds | !armory @Mike |
| Use your mutes | !mute @Mike 10 |
| Apply your armor as Buffs | !buff 50 or !buff @Mike 50 |
| Break a bunker or armor | !nuke @Mike 200 |
| Mute a whole team | !group teamx 10 |
| Give an item | !give @Mike 10 mutes |
| Change one item into another | !convert 10 armor to mutes |
| Change all of one item | !convert all armor to mutes |